> To be a bit more clear what I meant is to use a normal map texture(with
red,
> green and blue info for the normal vector infos) instead of a grey scale
> bump map Thor
Unfortunately, POV-Ray doesn't support this sort of normal map format.
I've seen a utility which can convert normal maps into height maps, but I
can't seem to find it now... =(
- Slime
[ http://www.slimeland.com/ ]
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