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![](/i/fill.gif) |
This seems to work...
#macro DrawPoly(Points, Radius)
#local A = Points[0];
#local B = Points[1];
#local C = Points[2];
#local AB = B - A;
#local AC = C - A;
#local Norm = vnormalize(vcross(AB, AC));
#local V1 = Norm;
#local V2 = vnormalize(AB);
#local V3 = vcross(V1, V2);
prism
{
linear_sweep
linear_spline
-Radius, +Radius, dimension_size(Points, 1),
#local lp = 0;
#while (lp < dimension_size(Points, 1))
<vdot(V3, Points[lp]), vdot(V2, Points[lp])>
#local lp = lp + 1;
#end
translate +y*vdot(A, Norm)
Reorient_Trans(y, Norm)
}
#end
In case it way be of use to anybod else...
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![](/i/fill.gif) |