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Icetoaster <icetoaster_at_gmx.de> wrote:
> Hi, I have found an interesting halo statement, which
> produces a stunning fireball.
> How could I convert that to a Povray's 3.6 media/interior statement?
Something like this is probably close (although probably not identical):
camera { location -z*5 look_at 0 angle 35 }
sphere
{ 0, 2 hollow
pigment { rgbt 1 }
interior
{ media
{ emission 1
density
{ spherical density_map
{
[ 0.0 rgb <0, 0, 0> ]
[ 0.25 rgb <.5, 0, 0> ]
[ 0.5 rgb <1, 1, 0> ]
[ 0.75 rgb <.5, 0, 0> ]
[ 1.0 rgb <0, 0, 0> ]
}
turbulence 1.5
frequency 2
}
}
}
}
--
- Warp
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