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McHannemann <nomail@nomail> wrote:
> I just tried the POV-Ray Subdivison code and it is working good,
> so waht I really would need now would be the displacement mapping,
> it is supported in most of the rendering systems I know.
If you want to move the vertices of a mesh around, then move them
around. If you are using the PCM format and the reader macros, it's
rather easy to do that.
--
- Warp
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