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> Why did they limit it? That means I have to go into all the Spline Editor
> files I'm using and chop all that unreadable data off myself -- or write a
> C program to do it... Which means I'd have been better off using an old
DOS
> type C program.
Design decision? After all, POV-Ray is supposed to be a script-based
raytracer. It does come with this nice and handy SDL, but it's a bonus,
POV-Ray, after all, is just a raytracer. You're not supposed to be
programming with it, you're supposed to describe a scene and let it
raytrace.
Regards,
Tim
--
aka "Tim Nikias v2.0"
Homepage: <http://www.nolights.de>
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