POV-Ray : Newsgroups : povray.advanced-users : coordinates simplified SCRIPT ? : Re: coordinates simplified SCRIPT ? Server Time
28 Jul 2024 12:38:33 EDT (-0400)
  Re: coordinates simplified SCRIPT ?  
From: Alain
Date: 20 Jan 2006 17:39:51
Message: <43d166b7$1@news.povray.org>
stu nous apporta ses lumieres en ce 20/01/2006 16:22:
> +   It's been a while since I used POV...
> I've always found it enjoyable, and worked
> through any inconsistencies encountered...
> but now, on starting to use it again, Im
> wondering if somebody hasn't already come
> up with a plugin or script to allow ALL
> the coordinates to be entered in the same
> basic mode ?
> 
>      As it is, one system is required for
> object point locations... another for moving
> objects... another for camera or lights...
> as I say, all this becomes obvious after a
> test render - but wouldn't it simplify matters
> to use ONE coordinate system ?  Maybe not...
> I could see putting the CAMERA in another
> quadrant, for example... comments... suggestions ?
> 
> 
Camera, light(s) and objects all use the same coordinates.
Translations are deltas between the original location and the desired location.
Rotations are around the origin <0,0,0> and expressed in degrees around the 3 axis.
Positive been 
anti-clockwise when looking toward the positive direction of the corresponding axis
(lefthanded 
system, just like my maths profs taught me)
+X = right
+Y = UP
+Z = AWAY

-- 
Alain
-------------------------------------------------
Don't take life too seriously, you won't get out alive.


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