POV-Ray : Newsgroups : povray.advanced-users : AI for Povray? : Re: AI for Povray? Server Time
28 Jul 2024 12:26:45 EDT (-0400)
  Re: AI for Povray?  
From: Peter Duthie
Date: 6 Jan 2006 00:39:02
Message: <43be0276$1@news.povray.org>
POV-Ray SDL isn't really a good scripting language for this sort of 
task.  It's quite a good Scene Description Language, but I've found it 
more effective to perform behavioral/physics simulations in Python using 
modules such as the Open Dynamics Engine, and have the Python script 
print out POV-Ray SDL to a file for rendering.

Ideally there would be some sort of standard API into POV-Ray (C, 
Python, anything) so that it could be accessed natively in other 
languages but I imagine that this isn't a trivial task in it's present 
state, or it would have already been done.

Peter

Matti Karnaattu wrote:
> If you like to animate a hamster, you can put your hamster object to scene
> and start shooting it with virtual camera without telling hamster object
> what to do on every frame.
> 
> Or how about putting some AI people to walking in city object?
> 
> I really hope that some day POV-Ray have object oriented SDL and collision
> detection with physics... This kind of stuff is very useful to make
> animations.
> 
> Matti
> 
>


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