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POV-Ray SDL isn't really a good scripting language for this sort of
task. It's quite a good Scene Description Language, but I've found it
more effective to perform behavioral/physics simulations in Python using
modules such as the Open Dynamics Engine, and have the Python script
print out POV-Ray SDL to a file for rendering.
Ideally there would be some sort of standard API into POV-Ray (C,
Python, anything) so that it could be accessed natively in other
languages but I imagine that this isn't a trivial task in it's present
state, or it would have already been done.
Peter
Matti Karnaattu wrote:
> If you like to animate a hamster, you can put your hamster object to scene
> and start shooting it with virtual camera without telling hamster object
> what to do on every frame.
>
> Or how about putting some AI people to walking in city object?
>
> I really hope that some day POV-Ray have object oriented SDL and collision
> detection with physics... This kind of stuff is very useful to make
> animations.
>
> Matti
>
>
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