dinos nous apporta ses lumieres en ce 2005-11-15 13:30:
> Dear All,
> I'm a brand new user of pov ray and I'm faced with two problems
> 1) I try to make a zig zag animation by traversing a scene using a clock and
> a while loop but the results are a bit frustrating. Its probably that I'm
> doing something wrong here or there is a more convenient way to to do so
> as an example I try to produce a number of frames for each row and restart
> the same operation again some pixels down the initial starting point and
> continue traversing the whole scene.
> -------------->
> |
> |
> |
> |
> |
> |
> --------------> etc
> 2) I was wandering if I can define a camera window in order to render a part
> of the whole scene of predefined size.
>
> I would be grateful in any ideas
>
> Thanks a lot
> dinos
>
>
>
In an aninmation, you don't need a loop to do the translation. What you need is to use
the clock to
move the camera or the object that will do the zig-zag. The rest is just dessiding on
the timing you
want.
You usualy use a while loop when you want to put several similar objects in your
scene. There are
many other uses, but that's one of the most obvious.
--
Alain
-------------------------------------------------
WARNING: The consumption of alcohol may make you think you are whispering when you are
not.
Post a reply to this message
|