Tim Nikias wrote:
>> scenes/textures/pigments/transmitfx.pov ?
>
> Hm. Precise answer. I'll have to find out if I does what I want.
> Thanks though! :-)
Sorry. transmitfx.pov demonstrates how for example a pigment with rgb 0.5
and transmit 2.0 doubles the contrast of everything that's behind the
surface. Using a small sphere around your camera with such a pigment will
double the contrast of the entire image.
Rune
--
3D images and anims, include files, tutorials and more:
rune|vision: http://runevision.com
POV-Ray Ring: http://webring.povray.co.uk
Post a reply to this message
|