POV-Ray : Newsgroups : povray.advanced-users : Raising contrast inside POV-Ray? : Re: Raising contrast inside POV-Ray? Server Time
28 Jul 2024 18:16:02 EDT (-0400)
  Re: Raising contrast inside POV-Ray?  
From: Tim Nikias
Date: 31 Aug 2005 05:08:07
Message: <43157377$1@news.povray.org>
> raise light source brightness and adjust material properties accordingly
> and you will get higher contrast radiosity results.  A washed-out
> appearance is often a result of using unrealistically low lighting levels.

You mean like raise light_sources intensity (e.g. rgb*2) and lower the
values of the materials (like rgb*0.5)? The main light_source I'm using is
set to rgb 3, but maybe I have to raise it a little more and lower the
values of the other materials. Maybe lowering the diffuse-value would
suffice... I'll experiment. Thanks for the suggestions.

> Note it is of course often more convenient to render to a plain, not
> adjusted image and do the post processing afterwards.

Yeah. I had been thinking about using POV-Ray itself to script a small set
of macros which'll load an image and fiddle with the contrast and stuff
using functions and such. But I like a more direct solution better.

Regards,
Tim

-- 
"Tim Nikias v2.0"
Homepage: <http://www.nolights.de>


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