POV-Ray : Newsgroups : povray.advanced-users : Grid Interpolation? : Re: Grid Interpolation? Server Time
28 Jul 2024 14:26:54 EDT (-0400)
  Re: Grid Interpolation?  
From: andrel
Date: 17 Apr 2005 13:49:14
Message: <4262A110.5090308@hotmail.com>
Tim Nikias wrote:
>>Will you be starting from a square grid and start subdividing or will
>>you start from a hexagonal grid?
> 
> 
> Square-Grid. The triangulation uses the nearest-neighbour approach to decide
> how the quad is split into triangles. Why?
> 
Because it might be more realistic if you do all the computations in
a triangular grid to begin with. Otherwise you have artifacts that
come from the square grid _and_ from the triangulation afterwards.
That all depends also of course on the algorithm used.

Hmm, did I say hexagonal grid? I meant of course a triangular grid with
equilateral triangles or equivalently a regular one with six neighbours
each.


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