POV-Ray : Newsgroups : povray.advanced-users : Retrieving RGB from UV-mapped mesh? : Re: Retrieving RGB from UV-mapped mesh? Server Time
28 Jul 2024 14:18:42 EDT (-0400)
  Re: Retrieving RGB from UV-mapped mesh?  
From: Tim Nikias
Date: 31 Jan 2005 13:35:56
Message: <41fe7a8c$1@news.povray.org>
> > How large is the mesh? If you knew which triangle you hit, then you
> > could just interpolate between that corner's uv vectors. I'm guessing
> > the mesh is too big to accomplish this in reasonable time.
>
> Not only is this what you could do, it is the only thing you can do ifaik

Well, that's a little too much work for POV-internal parsing, eh? Especially
with a multi-thousand-triangle mesh... But thanks anyway!

Regards,
Tim
-- 
"Tim Nikias v2.0"
Homepage: <http://www.nolights.de>


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