> right now when I render the mesh to a size say
> 200*200 (I can specify the size of the rendered image in the ini file) the
> dimension of a tight bounding box around the face is 175*200 (175 being
the
> x dimension and 200 the y dimension..makes sense since faces are generally
> more tall than they are wide) and povray adds black columns to make up for
> the remaining 25 columns..
What do you mean by "columns"? Columns of pixels? How come they're columns -
are the faces square? When you say 200x200 and 175x200, are you talking
about pixels or POV-units?
I can't understand the problem as you're describing it.
> so how do I tell povray to not include any additional background and
select
> a tight box around the face rendering?
If your problem is simply that you have a square (200x200 pixel) image and a
non-square subject within that image, then just change the image width
(+W175) and then modify the camera's "right" vector to go along with that.
But I can't tell if that's what you're saying...
- Slime
[ http://www.slimeland.com/ ]
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