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The rendering of my not so fancy scene (100K object, a dozen meshes, one
light, one infinite object, no photon, no radiosity, few and small glass
objects,...), I get Bounding box tests = 80% of Light Buffer tests AND a
very low success ratio of 0.07% !!!!
Are these values typical ?
Is it legitimate to say that automatic bounding is not very efficient in
this case ? 80% of all the tests necessary for the redering are made on the
hierarchy of bounding boxes with a miserable success ratio !
My few tries with manual bounding the CSG (few differences and many unions)
are not very encouraging. Should I insist ?
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