POV-Ray : Newsgroups : povray.advanced-users : POVRay and XML : Re: POVRay and XML Server Time
29 Jul 2024 00:32:01 EDT (-0400)
  Re: POVRay and XML  
From: Thorsten Froehlich
Date: 1 Jan 2005 09:56:13
Message: <41d6ba0d$1@news.povray.org>
In article <41d6ae1a$1@news.povray.org> , Bernd Fuhrmann 
<Sil### [at] gmxde>  wrote:

> XML is just a way to give a document (which does include programs
> aswell) structure that is easy to parse. It does not specify the
> structure itself. I'd make the structure almost equivalent to POVRay's
> structure.

OK, please provide XSLT that transforms a non-trivial X3D XML mesh to a
POV-Ray mesh.  Just the geometry.  I would love to see the XSLT and its
complexity ... so show me that I am wrong if you can!

    Thorsten

____________________________________________________
Thorsten Froehlich, Duisburg, Germany
e-mail: tho### [at] trfde

Visit POV-Ray on the web: http://mac.povray.org


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.