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Bernd Fuhrmann <Sil### [at] gmx de> wrote:
> I just thought if it might be possible to use XML to describe a scene.
> In my opinion, this would have a lot of advantages: Namespaces, ability
> to transform whole scenes using XSLT and the ability to retrieve data
> from POVXML-files and use them somewhere else.
I really don't see those as advantages.
No-one will write XML scenes by hand, so what's the point?
--
plane{-x+y,-1pigment{bozo color_map{[0rgb x][1rgb x+y]}turbulence 1}}
sphere{0,2pigment{rgbt 1}interior{media{emission 1density{spherical
density_map{[0rgb 0][.5rgb<1,.5>][1rgb 1]}turbulence.9}}}scale
<1,1,3>hollow}text{ttf"timrom""Warp".1,0translate<-1,-.1,2>}// - Warp -
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