> What you need to change is the original declaration of Snowfunction,
> which is somewhere outside your macro. Stick a ".x" on that declaration
> and you'll be working with non-pigment functions throughout.
Another thing: Where exactly do I put that ".x"? I've got
#declare Snow_Pig_Turb = pigment{bozo color_map{[0 rgb 1][1 rgb .85]}}
#declare SnowFunction = function{pigment{Snow_Pig_Turb}}
Regards,
Tim
--
"Tim Nikias v2.0"
Homepage: <http://www.nolights.de>
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