POV-Ray : Newsgroups : povray.advanced-users : 3D mathematics question : Re: 3D mathematics question Server Time
28 Jul 2024 16:20:26 EDT (-0400)
  Re: 3D mathematics question  
From: Andrew the Orchid
Date: 8 Nov 2004 16:27:12
Message: <418fe4b0@news.povray.org>
> Actually, here's a thought... What if a take the dot product of point C 
> against the vector from A to B? Then I take the dot product of the point 
> where the line intersects the plane. If the answer has the same sign but 
> is nearer to zero, then I can do the same check with the other pair(s) 
> of points...
> 
> Maybe that could work...

Uh... no... that's NOT going to work...

What I want is a vector *perpendicular* to AB, but still in the same 
plane as the triangle... :-S


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