POV-Ray : Newsgroups : povray.advanced-users : camera ray hit based slope mapping : Re: camera ray hit based slope mapping Server Time
28 Jul 2024 16:15:42 EDT (-0400)
  Re: camera ray hit based slope mapping  
From: The Pete
Date: 25 Oct 2004 18:53:16
Message: <417d83dc@news.povray.org>
Excellent, works a treat.

Cheers for that. Any word on whether that'll be in POV 4.0 as standard?

-Pete

"Slime" <fak### [at] emailaddress> wrote in message 
news:417d5b96$1@news.povray.org...
>> Basically, what I'm trying to get is an effect not dissimilar tothe
>> holograms inthe Final Fantasy movie, where an object is transparent where
>> the surface normal points atthe camera, but reaches full opacity as the
>> surface slopes towards 90 degrees from the view point.
>
> I think you're looking for the angle of incidence pattern which you can 
> find
> in MegaPov.
>
> - Slime
> [ http://www.slimeland.com/ ]
>
>


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