"Christian Grieger" <chr### [at] triplexde> wrote in message
news:40A33372.FD5D4F77@triplex.de...
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| I've got a little problem: i want to arrange a number of
| little spheres (or dots) on the surface of a big sphere.
| The tricky thing is that they should have all the same
| distance to each other. Is there a mathematical algorithm
| to calculate the 3d vectors for these dots?
|
What do you mean by "a number"? What do you mean by "the same distance"?
If you mean a large number then these algorithms are going to take a
very long time to use. If you can live with the dots being very close to
(close enough for visual inspection), but not exactly the same distance
from each other, then there are much simpler ways. Subdivision of a
polygon will give results very quickly, though you will not have exact
control over the number of dots nor will they all technically have the
same distance from each other (though they will be very close).
-Shay
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