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Christoph Hormann <chr### [at] gmxde> wrote:
> > How much memory (virtual or ortherwise) can POV-Ray consume before it fails?
> Infinite.
> Well, not really of course but your OS will give up much earlier than
> POV-Ray.
Actually POV-Ray having been compiled as a 32-bit binary can allocate
at most 4 gigabytes (in practice probably 2 gigabytes) of memory. A system
can have that much memory available (if not with physical RAM, with
additional swap space). POV-Ray will fail to allocate more even if there
would be more.
Of course in a 64-bit system with a 64-bit binary matters are a bit
different. (It can allocate at most 16 exabytes of memory, which is
quite a lot.)
--
#macro N(D)#if(D>99)cylinder{M()#local D=div(D,104);M().5,2pigment{rgb M()}}
N(D)#end#end#macro M()<mod(D,13)-6mod(div(D,13)8)-3,10>#end blob{
N(11117333955)N(4254934330)N(3900569407)N(7382340)N(3358)N(970)}// - Warp -
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