Sascha Ledinsky wrote:
> Supported:
> + perspective correct interpolation of normals and z-values
> + phong shading
> + support for POV-like ambient, diffuse, brilliance, specular and roughness
> + rgb colors
> + unlimited amount of directional or point lights
Sounds good.
> Not supported:
> - no u/v mapping yet
> - no transparency yet
> - no shadows yet
That's actually very important functionality in my case.
> I've posted an image rendered with it to p.b.i
Thank you.
> What kind of license do you use for POV-Tree?
I don't distribute source code since version 1.1
because we decided (Tom Aust and me) to try to
make commercial version. But that's still a plan...
But because of that fact I also cannot use anybody's
code and I have to do almost everything myself. I would
be glad to colloborate with anybody but at this stage
it would be unfair from my side to promise anything.
Gena.
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