POV-Ray : Newsgroups : povray.advanced-users : Question3. Simple Raytracer : Re: Question3. Simple Raytracer Server Time
28 Jul 2024 18:16:31 EDT (-0400)
  Re: Question3. Simple Raytracer  
From: Sascha Ledinsky
Date: 29 Apr 2004 03:17:30
Message: <4090ac0a@news.povray.org>
> I'd like to refrain from using Java3D, JOGL etc. for now.
> Does your program create triangles on the fly?

Currently it reads the triangles from file, each triangle is rendered 
immediately, so there's no need to store a large number of them in memory.
Of course you could pass the triangles directly to the renderer.

> Do you need to sort them along Z axis?

No, although there might be a slight speed improvement if they were.

Supported:
+ perspective correct interpolation of normals and z-values
+ phong shading
+ support for POV-like ambient, diffuse, brilliance, specular and roughness
+ rgb colors
+ unlimited amount of directional or point lights

Not supported:
- no u/v mapping yet
- no transparency yet
- no shadows yet

I've posted an image rendered with it to p.b.i

What kind of license do you use for POV-Tree?

-Sascha


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