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> > True, it depends on how many colors you're trying to represent. Given
> > this is a ray-tracing newsgroup and GIF only supports 256 colors, I
> > think it's safe to say it's lossy. ;-)
>
> Not lossy, just very coarsely quantized. If you call that lossy, than
> every possible representation of the image is lossy. The term "lossy"
> refers to the compression algorithm used, and the method used by GIF
> lets you retrieve exactly the same values you put in: it's lossless.
I think he was attempting to add some humor into his reply: since we're
dealing with POV-Ray and thus, mainly 16 to 32 bit images, 256 colors would
be a loss, and thus, GIF would be "lossy" for saving the output-images.
Technically, you're right, on a humoristic level, he's right. :-)
Regards,
Tim
--
"Tim Nikias v2.0"
Homepage: <http://www.nolights.de>
Email: tim.nikias (@) nolights.de
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