POV-Ray : Newsgroups : povray.advanced-users : Object Oriented POV code : Re: Object Oriented POV code Server Time
29 Jul 2024 02:32:49 EDT (-0400)
  Re: Object Oriented POV code  
From: Ken
Date: 17 Feb 2004 21:15:48
Message: <4032CB5A.9277B9BA@pacbell.net>
Dan P wrote:

> After you parse the double-negative, he's actually saying the opposite --
> that everybody would find it, at very least, interesting.

Not me. It would add another layer of complexity that I don't want to have
to bother to learn. OO is for programming not a scene description language.
If I wanted to learn programming I would do that rather than using POV-Ray.

-- 
Mr. Flameproof


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.