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Christoph Hormann <chr### [at] gmx de> wrote:
> A photon map is a 3d data structure, there is no way to save it as an
> image file.
I think he is confusing photon maps with lightmaps (common rendering
technique for fast precalculated lighting).
Theoretically you can certainly create lightmaps *from* photon maps, but
unless the renderer you are using supports lightmaps they will not be of
any help (POV-Ray does not support them because it would require UV-mapping
for all objects; lightmaps are most useful in scanline rendering).
--
#macro M(A,N,D,L)plane{-z,-9pigment{mandel L*9translate N color_map{[0rgb x]
[1rgb 9]}scale<D,D*3D>*1e3}rotate y*A*8}#end M(-3<1.206434.28623>70,7)M(
-1<.7438.1795>1,20)M(1<.77595.13699>30,20)M(3<.75923.07145>80,99)// - Warp -
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