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In article <40219d4b$1@news.povray.org> , "Dan P"
<dan### [at] yahoo com> wrote:
> What you described is a really concise way of doing it in C, I think. Also,
> Visual C++ .NET has the try{} catch{} structure now. I'm not sure if the
> latest version of g++ has something like that yet, but I wouldn't be
> surprised if it did or does soon.
Sorry, I cannot resist:
Ha, ha, ha, ha, ha, ha, ha, ha, ha, ha, ha, ha, ha, ha, ha, ha, ha, ha, ha,
ha, ha, ha, ha, ha, ha, ha, ha, ha, ha, ha, ha, ha, ha, ha, ha, ha, ha, ha,
ha, ha, ha, ha, ha, ha, ha, ha, ha, ha, ha, ha, ha, ha, ha, ha, ha, ha!!!!!
Oh, and for anybody else wondering why I am laughing, the "try{} catch{}
structure", correctly called exception handling, has been around for much
longer (since the mid-1980s) than he claims to have been a programming
(since 1989). Visual C++ as well as g++ (the gcc C++ compiler) have
supported exception handling for as long as they have supported C++. And
exception handling has been mentioned in any C++ book in the last decade.
Very hard to miss for anybody who has ever written a single line of C++
code!
Thus, there is no longer any doubt that he is just a troll who has wasted
our time in the past few days :-(
q.e.d.
So, I have to apologise to every serious visitor around for having fed this
troll for such a long time! Seriously! I should have just really killfiled
him, not just said so. Sorry!
Thorsten
____________________________________________________
Thorsten Froehlich
e-mail: mac### [at] povray org
I am a member of the POV-Ray Team.
Visit POV-Ray on the web: http://mac.povray.org
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