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Dan P <dan### [at] yahoo com> wrote:
> Facts I have stated:
> 1. SGI owns the trademark to OpenGL.
You seem to imply that Microsoft does not own trademarks to DirectX.
> 2. DirectX is a hardware abstraction layer that lets me exploit the
> capabilities of my hardware for speed.
You seem to imply that OpenGL is not a hardware abstraction layer.
> 3. DirectX isn't only for games.
Quite clearly you are missing the point of the original reply.
> 4. .NET is a wonderful thing.
And how is this related to anything?
That statement just sounds like you are victim of hype.
--
#macro M(A,N,D,L)plane{-z,-9pigment{mandel L*9translate N color_map{[0rgb x]
[1rgb 9]}scale<D,D*3D>*1e3}rotate y*A*8}#end M(-3<1.206434.28623>70,7)M(
-1<.7438.1795>1,20)M(1<.77595.13699>30,20)M(3<.75923.07145>80,99)// - Warp -
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