news:3face2ba$3@news.povray.org...
> Hi folks.
>
> Is there a way to get POV-Ray to render an image using "depth queing?"
That
> is, having the brightness of each pixel be (linearly) proportional to the
> object's position on the Z-axis. I can't currently think of a way to do
> thing...
Here are two :
- use a black fog
- use a gradient texture (I have used this one to fake focal blur in
post-process)
G.
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