|
![](/i/fill.gif) |
> If you take a closer look, you will see that the holes have no "sides".
> You are just making transparent areas in the skin of the object, the
> result will look like two thin layers. Irregular holes will look
Hmm, yes, if I get really, really close I do see two thin layers. I would
have to get so close, though, that the ragged edges of the image maps would
be more noticeable. From the distances that I'm planning to view the model,
the eye is fooled into seeing the two ultra-close layers as one "wall".
Post a reply to this message
|
![](/i/fill.gif) |