Is there a way to do fast (to render...) and smooth (to the eyes...) blurred
reflection using average normal or other method ?
I use this way to do :
http://www.students.tut.fi/~warp/povQandT/languageQandT.html (Search for
"Blurred")
It's a good method but I find it slow to render (on My Athlon XP2500+...)
Thanks
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