POV-Ray : Newsgroups : povray.advanced-users : Materials that blur : Re: Materials that blur Server Time
28 Jul 2024 22:20:49 EDT (-0400)
  Re: Materials that blur  
From: Slime
Date: 18 Sep 2003 17:14:55
Message: <3f6a204f$1@news.povray.org>
IOR + surface normal will simulate, say, frosted glass. (For a real frosted
look, use scattering media inside it. But that's not necessary for the
distortion.)

 - Slime
 [ http://www.slimeland.com/ ]


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