> How can I make it a (pseudo) infinite plane (terrain...) without loss of
> quality due to the pattern scalling (if I scale the isosurface, the
pattern
> functions is scalled to...)
Modify the contained_by box (check the documentation for more info). You
can't make it infinite, but you can make it big enough that the difference
isn't noticeable from a relatively shallow viewpoint.
- Slime
[ http://www.slimeland.com/ ]
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