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Hi Herman!
Let me guess what you're after:
1) A lightsource at the camera position. That's not a beautiful light, but
it's easy because anything you have in the cameras view will always be lit.
2) A general technique called three-point-light, used to enhance objects 3d
proportions. The basic idea is simple. But it's an interesting topics and
there is an excellent, detailed explanation here:
http://www.cybercollege.com/tvp031.htm
http://www.cybercollege.com/tvp032.htm
http://www.cybercollege.com/tvp033.htm
http://www.cybercollege.com/tvp034.htm
There seems to be more chapters at the above page, that you can access if
you like.
Best Regards,
Hugo
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