POV-Ray : Newsgroups : povray.advanced-users : rotating parallel to surface normal : Re: rotating parallel to surface normal Server Time
28 Jul 2024 22:21:25 EDT (-0400)
  Re: rotating parallel to surface normal  
From: Doug Eichenberg
Date: 27 Jul 2003 21:39:00
Message: <3f247eb4$1@news.povray.org>
Yeah I looked into that, but the object being rotated was already placed at
the origin, so I don't think that macro would make any difference.  However,
in desperation, I tried Reorient_Trans... using the axis the object was
defined along (y-axis) as the first argument, and the surface normal as the
second argument. Running a test now, and it seems to work.

--
Doug Eichenberg
www.getinfo.net/douge
dou### [at] nlsnet


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