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Yeah I looked into that, but the object being rotated was already placed at
the origin, so I don't think that macro would make any difference. However,
in desperation, I tried Reorient_Trans... using the axis the object was
defined along (y-axis) as the first argument, and the surface normal as the
second argument. Running a test now, and it seems to work.
--
Doug Eichenberg
www.getinfo.net/douge
dou### [at] nls net
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