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I've been googling a little, but so far couldn't find any
useful results. Maybe I'm not looking in the right
direction, so I thought I'd ask here.
I'm trying to search for some documents which might
give me some insight into how Inverse Kinematics may
be achieved, especially if I want to change amount of
joints and their freedom of rotation. I guess I could
easily cook something which would work for a "standard"
human arm and leg, but I'd rather like it if I can at least
learn about how I might attack multi-joint arms...
Anyone got any reference links I could begin with?
Regards,
Tim
--
Tim Nikias v2.0
Homepage: http://www.digitaltwilight.de/no_lights
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