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I've done it averaging quasi-even distributed samples
in a pigment and pass that through a function to
apply my own color-map for transparency-handling.
Want to experiment a little with how many samples
may be used for that...
--
Tim Nikias v2.0
Homepage: http://www.digitaltwilight.de/no_lights
Email: Tim### [at] gmxde
> > Lets say I have a picture. Via patterns, averaging
> > pigments, layered textures etc I'd like to blur the
> > image_map.
>
> It should be possible with functions, but will that will
> be slow and limited to grayscale.
>
> You can also mildly blur an image_map with my bicubic
> interpolation patch, but thats's limited to 16 samples, so
> no huge blur radius.
>
> Lutz-Peter
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