POV-Ray : Newsgroups : povray.advanced-users : Creating blurred image via textures...? : Re: Creating blurred image via textures...? Server Time
29 Jul 2024 00:26:48 EDT (-0400)
  Re: Creating blurred image via textures...?  
From: Tim Nikias v2 0
Date: 17 Jun 2003 18:05:21
Message: <3eef90a1$1@news.povray.org>
I've done it averaging quasi-even distributed samples
in a pigment and pass that through a function to
apply my own color-map for transparency-handling.
Want to experiment a little with how many samples
may be used for that...

-- 
Tim Nikias v2.0
Homepage: http://www.digitaltwilight.de/no_lights
Email: Tim### [at] gmxde

> > Lets say I have a picture. Via patterns, averaging
> > pigments, layered textures etc I'd like to blur the
> > image_map.
>
> It should be possible with functions, but will that will
> be slow and limited to grayscale.
>
> You can also mildly blur an image_map with my bicubic
> interpolation patch, but thats's limited to 16 samples, so
> no huge blur radius.
>
> Lutz-Peter


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