POV-Ray : Newsgroups : povray.advanced-users : Creating blurred image via textures...? : Re: Creating blurred image via textures...? Server Time
29 Jul 2024 00:34:06 EDT (-0400)
  Re: Creating blurred image via textures...?  
From: Tek
Date: 17 Jun 2003 16:59:53
Message: <3eef8149$1@news.povray.org>
Doh! I just read your reply to my other post on p.b.i. Now I understand why you
want to avoid processing the image beforehand :)

--
Tek
http://www.evilsuperbrain.com

"Tek" <tek### [at] evilsuperbraincom> wrote in message
news:3eef7d52$1@news.povray.org...
> Random positions -inside- a circle should look good.
> But it will render a *lot* quicker if you can find some way to blur the
texture
> before you apply it.
>
> --
> Tek
> http://www.evilsuperbrain.com
>
>
> "Tim Nikias v2.0" <tim### [at] gmxde> wrote in message
> news:3eef33fb$1@news.povray.org...
> > Lets say I have a picture. Via patterns, averaging
> > pigments, layered textures etc I'd like to blur the
> > image_map. How would I do that? I've first though
> > about translating the image_map off to the right,
> > and then rotate that translation, i.e. translating the
> > image to the right, then down, then left, then up.
> > The more samples I take, the more I average together.
> > This obviously doesn't truly blur the image and is
> > very visible as a circular effect... Any ideas?
> >
> > --
> > Tim Nikias v2.0
> > Homepage: http://www.digitaltwilight.de/no_lights
> > Email: Tim### [at] gmxde
> >
> >
>
>


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