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In article <3ea8f217@news.povray.org> , Philippe Debar <phd### [at] wanadoo be>
wrote:
> Now I remember also to wonder : why ? I believe it is the only case
> where Pov tries to 'smartly' correct what the user specifies... and
> destroy my careful camera shearing. (BTW and IIRC, one need to disable
> vista buffers to use camera shearing.)
It is a necessity because "look_at" is just a simplified way to modify those
vectors. And it is well documented in 3.5 as well...
Thorsten
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Thorsten Froehlich, Duisburg, Germany
e-mail: tho### [at] trf de
Visit POV-Ray on the web: http://mac.povray.org
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