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"Warp" <war### [at] tag povray org> wrote in message
news:3ea7bfa6@news.povray.org...
> CB <col### [at] nospam co uk> wrote:
> > Can POV objects be "converted" to, say, DXF meshes together with the
> > textures?
>
>
http://www.students.tut.fi/~warp/povQandT/filesQandT.html#povtootherformatsd
ifficulty
>
Thanks for that link. Yes, the POVray scripting language has grown over the
years and I can see the problems here.
My model is simply constructed from a list of explicitly defined primitives,
so there is no looping or anything like that. In this case the problem would
be converting the POV primitives to triangle meshes. I had wondered if a
utility existed to do this, but I do agree that for the more general case it
would be even more difficult.
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