> In what way is antialiasing within a single pixel different from blur of
> a single pixel. They are essentially the same thing n'est pas? My
thoughts
> on this are that you can have a +r3 antialias approach in which a 3x3
grid
> should be laid down within a single pixel and then the average of the RGB
> values calculated at the center. The concept of blur would be the same
yes?
Not really, since with blurring, adjacent pixels would bleed into each
other.
- Slime
[ http://www.slimeland.com/ ]
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