|
![](/i/fill.gif) |
Fingolfin wrote:
> Now, I want to make a more dynamic model, with
> non-uniform steps to make it more realistic.
> Anything to make it's gait look more natural
> would help. I am almose clueless on how to do
> it myself, so even just ideas would be nice
> as well.
Perhaps you can get ideas from these threads:
http://news.povray.org/povray.binaries.animations/19401/
http://news.povray.org/povray.binaries.animations/19441/
http://news.povray.org/povray.binaries.animations/19800/
http://news.povray.org/povray.binaries.animations/19816/
http://news.povray.org/povray.binaries.animations/21006/
http://news.povray.org/povray.binaries.animations/21060/
Rune
--
3D images and anims, include files, tutorials and more:
rune|vision: http://runevision.com (updated Oct 19)
POV-Ray Ring: http://webring.povray.co.uk
Post a reply to this message
|
![](/i/fill.gif) |