POV-Ray : Newsgroups : povray.advanced-users : Why?... Because!! : Re: Why?... Because!! Server Time
29 Jul 2024 08:20:03 EDT (-0400)
  Re: Why?... Because!!  
From: Nathan Letwory
Date: 25 Mar 2003 04:51:50
Message: <3e8026b6$1@news.povray.org>
fidel viegas wrote:
> 
> 
> Rohan Bernett wrote:
> 
>> Andrew Coppin wrote:
>>
>>>> The obvious next step:  port MAME to SDL.
> 
> As for MAME it is implemented in SDL (at least the Mac version is).
> 
SDL as in "Scene Description Language" and not "Simple Device Layer" 
(right?).


/Nathan

> As for the raytraced thing. There are loads of games that use real-time 
> raytracing. Have a look on the web and you'll see.
> 
> All the best
> 
> Fidel.
>


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