Thorsten Froehlich wrote:
> The point is that the non-POV-Ray results are plain useless for anything
but
> combining mod and div results back together.
I (and many others) would say that about the current POV-Ray results! Rune
has already given an example where the POV-Ray behavior is useless -- taking
a hue value mod 360, attempting to get it in the range [0, 360). Now I'd
like to see an example where the current POV-Ray behavior is needed. Anyone?
Anders
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