> If it uses only boxes, I don't think it's diversified enough.
>
> The idea in the current official benchmark scene is that it uses many
> of the most commonly used primitives and features of POV-Ray. Your scene
> would probably simply test the rendering speed of boxes.
You have a point... tests raw speed pretty well, but doesn't test POV-Rays'
various features very much.
Thanx for that thought.
Andrew.
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