POV-Ray : Newsgroups : povray.advanced-users : Dispersion question. : Re: Dispersion question. Server Time
29 Jul 2024 04:22:52 EDT (-0400)
  Re: Dispersion question.  
From: Kosina Josef
Date: 7 Feb 2003 08:53:56
Message: <3e43ba74$1@news.povray.org>
I dont mind high computational cost since I need simulate
dispersion as real as possible. So photon maps are the stuff I need to see,
thanks.




news:oat### [at] tvaifiuiono...
> ["Kosina.Josef" <kos### [at] felcvutcz>]
> | when I found out that Povray does not use dispersion but just some 'fake
> | caustics'. First, I did not found nothing more about 'fake caustics'
> | - I mean what exactly and wow it does.
> | Second, does anyone here know some tool which REALY simulate dispersion?
>
> You're mixing terms here. Caustics are the bright spots you get behind
> a transparent object due to the focusing of refracted light, or the
> bright spots in front of a refracting object.
>
> Dispersion has to do with how different frequencies of light is
> refracted differently. E.g. How a prism can split white light into all the
> colors of the rainbow.
>
> POV-Ray has a form of fake caustics, but can also do "real" caustics
> (since POV-Ray v3.5) through the use of photon-maps. Also, real dispersion
> effects can be added to photon-map effects, but the computational cost
> is high.
>
> If you download the newest POV-Ray several scenes demonstrating
> the use of photon maps are included.
>
> --
> It's a dark day for mad science.


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