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In article <web.3e170338bf85b73c55d8c1ab0@news.povray.org> , "klk"
<klk### [at] ukr net> wrote:
> Is there any way to get and use surface normal in pigment{function{...}}?
> I read help, but found no one. But it seems to be usefull.
No, functions are for scalar values. I know what you are up to, but that is
not what functions are designed for in POV-Ray 3.5.
Thorsten
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Thorsten Froehlich, Duisburg, Germany
e-mail: tho### [at] trf de
Visit POV-Ray on the web: http://mac.povray.org
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