POV-Ray : Newsgroups : povray.advanced-users : Polygon planarity tolerance : Re: Polygon planarity tolerance Server Time
29 Jul 2024 10:25:15 EDT (-0400)
  Re: Polygon planarity tolerance  
From: Johannes Dahlstrom
Date: 31 Dec 2002 20:01:45
Message: <3e123df8@news.povray.org>
Warp wrote:

>   Do you have any idea how that drawing should be done so that it doesn't
> cause confusion?

You could put some evenly-spaced horizontal lines to the texture - they 
would make a difference between the two cases: In the case B the mapping 
wouldn't change their mutual distances, whereas in the case A it obviously 
would (the lines "farther away" would be closer to each other).


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.