POV-Ray : Newsgroups : povray.advanced-users : Bounding Spheres : Re: Bounding Spheres Server Time
29 Jul 2024 04:20:33 EDT (-0400)
  Re: Bounding Spheres  
From: Fernando Gonzalez del Cueto
Date: 31 Dec 2002 03:23:34
Message: <3e115406@news.povray.org>
I don't know if this is a good approach, but I think it can be very fast:

Find the bounding box, which is "cheap", and now find the smallest sphere
that includes this box.

I think it really is up to your code to decide if it is worth to use a more
exhaustive approach (and more expensive), if that would speed up other parts
of your code.

I hope this helps,

Fernando.


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