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Tek <tek### [at] evilsuperbrain com> wrote:
> If you know your polygons aren't quite flat can't you just draw them as several
> triangles?
Tesselating a free polygon is a problem in itself. If his program does
not support that, and he has concave polygons, implementing a working
tesselation algorithm can be quite laborious.
--
#macro N(D)#if(D>99)cylinder{M()#local D=div(D,104);M().5,2pigment{rgb M()}}
N(D)#end#end#macro M()<mod(D,13)-6mod(div(D,13)8)-3,10>#end blob{
N(11117333955)N(4254934330)N(3900569407)N(7382340)N(3358)N(970)}// - Warp -
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